class Node extends Object
private Node[]
children
private int
numChild
private Ptg
value
Node(Ptg val)
Node
getChild(int number)
int
getNumChildren()
Ptg
getValue()
void
setChildren(Node[] child)
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
private Ptg value
private Node[] children
private int numChild
public Node(Ptg val)
public void setChildren(Node[] child)
public int getNumChildren()
public Node getChild(int number)
public Ptg getValue()
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