ome-qtwidgets 5.3.2

ome::qtwidgets::glsl::v330::GLImageShader2D Member List

This is the complete list of members for ome::qtwidgets::glsl::v330::GLImageShader2D, including all inherited members.

attr_coords | ome::qtwidgets::glsl::v330::GLImageShader2D | private
attr_texcoords | ome::qtwidgets::glsl::v330::GLImageShader2D | private
disableCoords() | ome::qtwidgets::glsl::v330::GLImageShader2D |
disableTexCoords() | ome::qtwidgets::glsl::v330::GLImageShader2D |
enableCoords() | ome::qtwidgets::glsl::v330::GLImageShader2D |
enableTexCoords() | ome::qtwidgets::glsl::v330::GLImageShader2D |
fshader | ome::qtwidgets::glsl::v330::GLImageShader2D | private
GLImageShader2D(QObject *parent=0) | ome::qtwidgets::glsl::v330::GLImageShader2D | explicit
setCoords(const GLfloat *offset=0, int tupleSize=2, int stride=0) | ome::qtwidgets::glsl::v330::GLImageShader2D |
setCoords(QOpenGLBuffer &coords, const GLfloat *offset=0, int tupleSize=2, int stride=0) | ome::qtwidgets::glsl::v330::GLImageShader2D |
setCorrection(const glm::vec3 &corr) | ome::qtwidgets::glsl::v330::GLImageShader2D |
setLUT(int texunit) | ome::qtwidgets::glsl::v330::GLImageShader2D |
setMax(const glm::vec3 &max) | ome::qtwidgets::glsl::v330::GLImageShader2D |
setMin(const glm::vec3 &min) | ome::qtwidgets::glsl::v330::GLImageShader2D |
setModelViewProjection(const glm::mat4 &mvp) | ome::qtwidgets::glsl::v330::GLImageShader2D |
setTexCoords(const GLfloat *offset=0, int tupleSize=2, int stride=0) | ome::qtwidgets::glsl::v330::GLImageShader2D |
setTexCoords(QOpenGLBuffer &coords, const GLfloat *offset=0, int tupleSize=2, int stride=0) | ome::qtwidgets::glsl::v330::GLImageShader2D |
setTexture(int texunit) | ome::qtwidgets::glsl::v330::GLImageShader2D |
uniform_corr | ome::qtwidgets::glsl::v330::GLImageShader2D | private
uniform_lut | ome::qtwidgets::glsl::v330::GLImageShader2D | private
uniform_max | ome::qtwidgets::glsl::v330::GLImageShader2D | private
uniform_min | ome::qtwidgets::glsl::v330::GLImageShader2D | private
uniform_mvp | ome::qtwidgets::glsl::v330::GLImageShader2D | private
uniform_texture | ome::qtwidgets::glsl::v330::GLImageShader2D | private
vshader | ome::qtwidgets::glsl::v330::GLImageShader2D | private
~GLImageShader2D() | ome::qtwidgets::glsl::v330::GLImageShader2D |