ome-qtwidgets 5.3.2

V330GLFlatShader2D.h
1 /*
2 * #%L
3 * OME-QTWIDGETS C++ library for display of OME-Files pixel data and metadata.
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5 * Copyright © 2014 - 2015 Open Microscopy Environment:
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10 * - Glencoe Software, Inc.
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16 * this list of conditions and the following disclaimer.
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38
39 #ifndef OME_QTWIDGETS_GLSL_V330_V330GLFLATSHADER2D_H
40 #define OME_QTWIDGETS_GLSL_V330_V330GLFLATSHADER2D_H
41
42 #include <QOpenGLShader>
43 #include <QOpenGLBuffer>
44 #include <QtGui/QOpenGLFunctions_3_3_Core>
45
46 #include <ome/qtwidgets/glm.h>
47
48 namespace ome
49 {
50 namespace qtwidgets
51 {
52 namespace glsl
53 {
54 namespace v330
55 {
56
60 class GLFlatShader2D : public QOpenGLShaderProgram, protected QOpenGLFunctions_3_3_Core
61 {
62 Q_OBJECT
63
64 public:
70 explicit GLFlatShader2D(QObject *parent = 0);
71
73 ~GLFlatShader2D();
74
76 void
77 enableCoords();
78
80 void
81 disableCoords();
82
84 void
85 setCoords(const GLfloat *offset,
86 int tupleSize,
87 int stride = 0);
88
90 void
91 setCoords(QOpenGLBuffer& coords,
92 const GLfloat *offset,
93 int tupleSize,
94 int stride = 0);
95
101 void
102 setColour(const glm::vec4& colour);
103
109 void
110 setOffset(const glm::vec2& offset);
111
113 void
114 setModelViewProjection(const glm::mat4& mvp);
115
116 private:
118 QOpenGLShader *vshader;
120 QOpenGLShader *fshader;
121
123 int attr_coords;
125 int uniform_colour;
127 int uniform_offset;
129 int uniform_mvp;
130 };
131
132 }
133 }
134 }
135 }
136
137 #endif // OME_QTWIDGETS_GLSL_V330_V330GLFLATSHADER2D_H
138
139 /*
140 * Local Variables:
141 * mode:C++
142 * End:
143 */
ome::qtwidgets::glsl::v330::GLFlatShader2D::uniform_mvp
int uniform_mvp
Model view projection uniform.
Definition: V330GLFlatShader2D.h:129
ome::qtwidgets::glsl::v330::GLFlatShader2D::~GLFlatShader2D
~GLFlatShader2D()
Destructor.
Definition: V330GLFlatShader2D.cpp:136
ome::qtwidgets::glsl::v330::GLFlatShader2D::setOffset
void setOffset(const glm::vec2 &offset)
Set xy offset in model space.
Definition: V330GLFlatShader2D.cpp:180
ome::qtwidgets::glsl::v330::GLFlatShader2D::uniform_colour
int uniform_colour
Fill colour uniform.
Definition: V330GLFlatShader2D.h:125
ome::qtwidgets::glsl::v330::GLFlatShader2D::setColour
void setColour(const glm::vec4 &colour)
Set fill colour.
Definition: V330GLFlatShader2D.cpp:173
ome
Open Microscopy Environment C++.
ome::qtwidgets::glsl::v330::GLFlatShader2D::attr_coords
int attr_coords
Vertex coordinates attribute.
Definition: V330GLFlatShader2D.h:123
ome::qtwidgets::glsl::v330::GLFlatShader2D::uniform_offset
int uniform_offset
Model offset uniform.
Definition: V330GLFlatShader2D.h:127
ome::qtwidgets::glsl::v330::GLFlatShader2D::vshader
QOpenGLShader * vshader
The vertex shader.
Definition: V330GLFlatShader2D.h:118
ome::qtwidgets::glsl::v330::GLFlatShader2D::setCoords
void setCoords(const GLfloat *offset, int tupleSize, int stride=0)
Set vertex coordinates from array.
Definition: V330GLFlatShader2D.cpp:153
ome::qtwidgets::glsl::v330::GLFlatShader2D::GLFlatShader2D
GLFlatShader2D(QObject *parent=0)
Constructor.
Definition: V330GLFlatShader2D.cpp:56
ome::qtwidgets::glsl::v330::GLFlatShader2D::disableCoords
void disableCoords()
Enable vertex coordinates.
Definition: V330GLFlatShader2D.cpp:147
ome::qtwidgets::glsl::v330::GLFlatShader2D
2D flat (solid fill) shader program.
Definition: V330GLFlatShader2D.h:60
ome::qtwidgets::glsl::v330::GLFlatShader2D::enableCoords
void enableCoords()
Enable vertex coordinates.
Definition: V330GLFlatShader2D.cpp:141
ome::qtwidgets::glsl::v330::GLFlatShader2D::setModelViewProjection
void setModelViewProjection(const glm::mat4 &mvp)
Set model view projection matrix.
Definition: V330GLFlatShader2D.cpp:187
ome::qtwidgets::glsl::v330::GLFlatShader2D::fshader
QOpenGLShader * fshader
The fragment shader.
Definition: V330GLFlatShader2D.h:120