ome-qtwidgets 5.3.2

V330GLLineShader2D.h
1 /*
2 * #%L
3 * OME-QTWIDGETS C++ library for display of OME-Files pixel data and metadata.
4 * %%
5 * Copyright © 2014 - 2015 Open Microscopy Environment:
6 * - Massachusetts Institute of Technology
7 * - National Institutes of Health
8 * - University of Dundee
9 * - Board of Regents of the University of Wisconsin-Madison
10 * - Glencoe Software, Inc.
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13 * modification, are permitted provided that the following conditions are met:
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15 * 1. Redistributions of source code must retain the above copyright notice,
16 * this list of conditions and the following disclaimer.
17 * 2. Redistributions in binary form must reproduce the above copyright notice,
18 * this list of conditions and the following disclaimer in the documentation
19 * and/or other materials provided with the distribution.
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21 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
22 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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38
39 #ifndef OME_QTWIDGETS_GLSL_V330_V330GLLINESHADER2D_H
40 #define OME_QTWIDGETS_GLSL_V330_V330GLLINESHADER2D_H
41
42 #include <QOpenGLShader>
43 #include <QOpenGLBuffer>
44 #include <QtGui/QOpenGLFunctions_3_3_Core>
45
46 #include <ome/qtwidgets/glm.h>
47
48 namespace ome
49 {
50 namespace qtwidgets
51 {
52 namespace glsl
53 {
54 namespace v330
55 {
56
60 class GLLineShader2D : public QOpenGLShaderProgram,
61 protected QOpenGLFunctions_3_3_Core
62 {
63 Q_OBJECT
64
65 public:
71 explicit GLLineShader2D(QObject *parent = 0);
72
74 ~GLLineShader2D();
75
77 void
78 enableCoords();
79
81 void
82 disableCoords();
83
85 void
86 setCoords(const GLfloat *offset,
87 int tupleSize,
88 int stride = 0);
89
91 void
92 setCoords(QOpenGLBuffer& coords,
93 const GLfloat *offset,
94 int tupleSize,
95 int stride = 0);
96
98 void
99 enableColour();
100
102 void
103 disableColour();
104
113 void
114 setColour(const GLfloat *offset,
115 int tupleSize,
116 int stride = 0);
117
127 void
128 setColour(QOpenGLBuffer& colours,
129 const GLfloat *offset,
130 int tupleSize,
131 int stride = 0);
132
134 void
135 setModelViewProjection(const glm::mat4& mvp);
136
142 void
143 setZoom(float zoom);
144
145 private:
147 QOpenGLShader *vshader;
149 QOpenGLShader *fshader;
150
152 int attr_coords;
154 int attr_colour;
156 int uniform_mvp;
158 int uniform_zoom;
159 };
160
161 }
162 }
163 }
164 }
165
166 #endif // OME_QTWIDGETS_GLSL_V330_V330GLLINESHADER2D_H
167
168 /*
169 * Local Variables:
170 * mode:C++
171 * End:
172 */
ome::qtwidgets::glsl::v330::GLLineShader2D::uniform_mvp
int uniform_mvp
Model view projection uniform.
Definition: V330GLLineShader2D.h:156
ome::qtwidgets::glsl::v330::GLLineShader2D::setModelViewProjection
void setModelViewProjection(const glm::mat4 &mvp)
Set model view projection matrix.
Definition: V330GLLineShader2D.cpp:206
ome::qtwidgets::glsl::v330::GLLineShader2D::vshader
QOpenGLShader * vshader
The vertex shader.
Definition: V330GLLineShader2D.h:147
ome::qtwidgets::glsl::v330::GLLineShader2D::fshader
QOpenGLShader * fshader
The fragment shader.
Definition: V330GLLineShader2D.h:149
ome::qtwidgets::glsl::v330::GLLineShader2D::setCoords
void setCoords(const GLfloat *offset, int tupleSize, int stride=0)
Set vertex coordinates from array.
Definition: V330GLLineShader2D.cpp:156
ome::qtwidgets::glsl::v330::GLLineShader2D::disableCoords
void disableCoords()
Enable vertex coordinates.
Definition: V330GLLineShader2D.cpp:150
ome::qtwidgets::glsl::v330::GLLineShader2D::uniform_zoom
int uniform_zoom
Zoom uniform.
Definition: V330GLLineShader2D.h:158
ome::qtwidgets::glsl::v330::GLLineShader2D::enableCoords
void enableCoords()
Enable vertex coordinates.
Definition: V330GLLineShader2D.cpp:144
ome::qtwidgets::glsl::v330::GLLineShader2D
2D line shader program.
Definition: V330GLLineShader2D.h:60
ome
Open Microscopy Environment C++.
ome::qtwidgets::glsl::v330::GLLineShader2D::attr_coords
int attr_coords
Vertex coordinates attribute.
Definition: V330GLLineShader2D.h:152
ome::qtwidgets::glsl::v330::GLLineShader2D::disableColour
void disableColour()
Disable colour array.
Definition: V330GLLineShader2D.cpp:181
ome::qtwidgets::glsl::v330::GLLineShader2D::attr_colour
int attr_colour
Vertex colour attribute.
Definition: V330GLLineShader2D.h:154
ome::qtwidgets::glsl::v330::GLLineShader2D::setColour
void setColour(const GLfloat *offset, int tupleSize, int stride=0)
Set colours from array.
Definition: V330GLLineShader2D.cpp:187
ome::qtwidgets::glsl::v330::GLLineShader2D::enableColour
void enableColour()
Enable colour array.
Definition: V330GLLineShader2D.cpp:175
ome::qtwidgets::glsl::v330::GLLineShader2D::GLLineShader2D
GLLineShader2D(QObject *parent=0)
Constructor.
Definition: V330GLLineShader2D.cpp:56
ome::qtwidgets::glsl::v330::GLLineShader2D::~GLLineShader2D
~GLLineShader2D()
Destructor.
Definition: V330GLLineShader2D.cpp:139
ome::qtwidgets::glsl::v330::GLLineShader2D::setZoom
void setZoom(float zoom)
Set zoom level.
Definition: V330GLLineShader2D.cpp:213