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GLFlatShader2D.h
1 /*
2 * #%L
3 * OME-QTWIDGETS C++ library for display of OME-Files pixel data and metadata.
4 * %%
5 * Copyright © 2014 - 2015 Open Microscopy Environment:
6 * - Massachusetts Institute of Technology
7 * - National Institutes of Health
8 * - University of Dundee
9 * - Board of Regents of the University of Wisconsin-Madison
10 * - Glencoe Software, Inc.
11 * %%
12 * Redistribution and use in source and binary forms, with or without
13 * modification, are permitted provided that the following conditions are met:
14 *
15 * 1. Redistributions of source code must retain the above copyright notice,
16 * this list of conditions and the following disclaimer.
17 * 2. Redistributions in binary form must reproduce the above copyright notice,
18 * this list of conditions and the following disclaimer in the documentation
19 * and/or other materials provided with the distribution.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
22 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE
25 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
26 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
27 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
28 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
29 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
30 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
31 * POSSIBILITY OF SUCH DAMAGE.
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33 * The views and conclusions contained in the software and documentation are
34 * those of the authors and should not be interpreted as representing official
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36 * #L%
37 */
38
39 #ifndef OME_QTWIDGETS_GLSL_V110_GLFLATSHADER2D_H
40 #define OME_QTWIDGETS_GLSL_V110_GLFLATSHADER2D_H
41
42 #include <QOpenGLShader>
43 #include <QOpenGLBuffer>
44 #include <QtGui/QOpenGLFunctions>
45
46 #include <ome/qtwidgets/glm.h>
47
48 namespace ome
49 {
50 namespace qtwidgets
51 {
52 namespace glsl
53 {
54 namespace v110
55 {
56
60 class GLFlatShader2D : public QOpenGLShaderProgram, protected QOpenGLFunctions
61 {
62 Q_OBJECT
63
64 public:
70 explicit GLFlatShader2D(QObject *parent = 0);
71
73 ~GLFlatShader2D();
74
76 void
77 enableCoords();
78
80 void
81 disableCoords();
82
84 void
85 setCoords(const GLfloat *offset, int tupleSize, int stride = 0);
86
88 void
89 setCoords(QOpenGLBuffer& coords, const GLfloat *offset, int tupleSize, int stride = 0);
90
96 void
97 setColour(const glm::vec4& colour);
98
104 void
105 setOffset(const glm::vec2& offset);
106
108 void
109 setModelViewProjection(const glm::mat4& mvp);
110
111 private:
113 QOpenGLShader *vshader;
115 QOpenGLShader *fshader;
116
118 int attr_coords;
120 int uniform_colour;
122 int uniform_offset;
124 int uniform_mvp;
125 };
126
127 }
128 }
129 }
130 }
131
132 #endif // OME_QTWIDGETS_GLSL_V110_GLFLATSHADER2D_H
133
134 /*
135 * Local Variables:
136 * mode:C++
137 * End:
138 */
ome::qtwidgets::glsl::v110::GLFlatShader2D::setOffset
void setOffset(const glm::vec2 &offset)
Set xy offset in model space.
Definition: GLFlatShader2D.cpp:165
ome::qtwidgets::glsl::v110::GLFlatShader2D::setCoords
void setCoords(const GLfloat *offset, int tupleSize, int stride=0)
Set vertex coordinates from array.
Definition: GLFlatShader2D.cpp:143
ome::qtwidgets::glsl::v110::GLFlatShader2D::vshader
QOpenGLShader * vshader
The vertex shader.
Definition: GLFlatShader2D.h:113
ome::qtwidgets::glsl::v110::GLFlatShader2D::setColour
void setColour(const glm::vec4 &colour)
Set fill colour.
Definition: GLFlatShader2D.cpp:158
ome::qtwidgets::glsl::v110::GLFlatShader2D::uniform_colour
int uniform_colour
Fill colour uniform.
Definition: GLFlatShader2D.h:120
ome
ome::qtwidgets::glsl::v110::GLFlatShader2D::uniform_mvp
int uniform_mvp
Model view projection uniform.
Definition: GLFlatShader2D.h:124
ome::qtwidgets::glsl::v110::GLFlatShader2D::fshader
QOpenGLShader * fshader
The fragment shader.
Definition: GLFlatShader2D.h:115
ome::qtwidgets::glsl::v110::GLFlatShader2D::enableCoords
void enableCoords()
Enable vertex coordinates.
Definition: GLFlatShader2D.cpp:131
ome::qtwidgets::glsl::v110::GLFlatShader2D
2D flat (solid fill) shader program.
Definition: GLFlatShader2D.h:60
ome::qtwidgets::glsl::v110::GLFlatShader2D::disableCoords
void disableCoords()
Enable vertex coordinates.
Definition: GLFlatShader2D.cpp:137
ome::qtwidgets::glsl::v110::GLFlatShader2D::setModelViewProjection
void setModelViewProjection(const glm::mat4 &mvp)
Set model view projection matrix.
Definition: GLFlatShader2D.cpp:172
ome::qtwidgets::glsl::v110::GLFlatShader2D::GLFlatShader2D
GLFlatShader2D(QObject *parent=0)
Constructor.
Definition: GLFlatShader2D.cpp:56
ome::qtwidgets::glsl::v110::GLFlatShader2D::attr_coords
int attr_coords
Vertex coordinates attribute.
Definition: GLFlatShader2D.h:118
ome::qtwidgets::glsl::v110::GLFlatShader2D::uniform_offset
int uniform_offset
Model offset uniform.
Definition: GLFlatShader2D.h:122
ome::qtwidgets::glsl::v110::GLFlatShader2D::~GLFlatShader2D
~GLFlatShader2D()
Destructor.
Definition: GLFlatShader2D.cpp:126