<map id="ome::qtwidgets::glsl::v110::GLImageShader2D::setTexCoords" name="ome::qtwidgets::glsl::v110::GLImageShader2D::setTexCoords">
<area shape="rect" id="node2" href="$classome_1_1qtwidgets_1_1gl_1_1v20_1_1Image2D.html#a0c110dcaff910aa50d42c6e1a48e27bb" title="Render the image. " alt="" coords="243,5,399,46"/>
<area shape="rect" id="node3" href="$classome_1_1qtwidgets_1_1glsl_1_1v110_1_1GLImageShader2D.html#a2b7698f6220cd960199383e83a84c56f" title="Set texture coordinates from buffer object. " alt="" coords="233,69,410,125"/>
</map>
